I made a 3D renderer in Opengl!
In this video, I'm going to show you how I made my own graphics engine (C++ and OpenGL) in order to create 3D applications. This graphics engine is used to render 3D graphics in my applications, and it's been a huge help in speeding up the development process. I hope you enjoy this video, and if you have any questions you can drop me a message in the comments or discord server: https://discord.gg/eehehsPAka #cpp #opening #rendering #gamedev #programming #computergraphics Check out my Steam game: https://store.steampowered.com/app/2310670/Midnight_Arrow/ The video where I talk about Ambient Occlusion: https://www.youtube.com/watch?v=fwaGQrQuvpk&ab_channel=LowLevelGameDev Library repo: https://github.com/meemknight/gl3d Check out my full game engine!: https://www.youtube.com/watch?v=tK7yugR3qDU If you want to start making games in C++ check out this video: https://www.youtube.com/watch?v=7qm4OR3EmnQ&ab_channel=LowLevelGameDev Doom 2016 render study (shadow optimizations): https://www.adriancourreges.com/blog/2016/09/09/doom-2016-graphics-study/ Music: Idealism, SwuM - Break https://chll.to/98be3ad2
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