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C64 Games memories - Intensity

In this video I look at Commodore 64 "Intensity". Investigating the tape loaders, comparing them with other Graftgold titles, and analysing the title screen and game graphics, with multiplexing. Debugging notes: https://github.com/martinpiper/DebuggingDetails/blob/main/Intensity.txt The tools video: https://youtu.be/LOUCV-x31U4 00:00 Introduction 00:10 Game details 00:56 Tape loader and animation 06:38 Create a compressed game file 27:19 Compressed game works! 29:05 Title screen graphical effects 29:47 Multiplexed sprites logo 32:20 Game sprites use shadows 36:27 Who wrote the animated loader screen? 50:50 Finding code clues or fingerprints 53:58 So... who really wrote the loader? 58:52 Compressed sprite data in the loader

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