Graph Grammar based Procedural Generation for a Roguelike
Here's a link to the paper I mentioned at the end of the video: http://130.203.133.150/viewdoc/summary?doi=10.1.1.119.1445 Here's a link to Raymond Hill's excellent Javascript Voronoi code: http://www.raymondhill.net/voronoi/rhill-voronoi.php
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