Castlevania Chronicles (Playstation) Playthrough
A playthrough of Konami's 2001 action-platformer for the Sony PlayStation, Castlevania Chronicles. In this video, I included a playthrough for each mode and the unlockable bonus features: 2:08 Arrange Mode 55:09 Illustration Gallery 56:13 Interview with Producer 1:02:33 Original Mode Castlevania Chronicles, known in Japan as Akumajou Nendaiki (悪魔城年代記), is a port of 1993's Akumajou Dracula (悪魔城ドラキュラ), a game that previously had only been released on the Japanese Sharp X68000 computer. Like 1991's https://youtu.be/VwOM3KtHLWg, it is a remake of the first game in the Castlevania series (https://youtu.be/gev1_Qwjze0), and it was the third Castlevania game to carry the name "Akumajou Dracula" (Demon Castle Dracula) in Japan. The PlayStation offers two flavors of the game. The original mode keeps the designer's intended experience fully intact: you get original graphics, cutscenes, FM music, and the rather stiff difficulty level that the X68000 game is famous for. The Arrange mode touches up and recolors some of the graphics, tosses in CG cutscenes and a more modern remix of the soundtrack, and it rebalances the difficulty by reducing the amount of damage you take when you get hit and replacing the knockback with a stun. I bought this one right when it came out, and because I went into it expecting it to be a brand new game, it took me a little while to warm up to it. It wasn't long, though, before I found myself totally absorbed. It was a bit old by 2001 - and truth be told, it leans old-school even by 1993 standards - but it was still a good-looking game with an amazing soundtrack and enough challenge to keep me coming back for a while to learn its ins and out. As much as I loved Symphony of the Night, Chronicles was a refreshing change of pace that I appreciated for how it reminded me of the things that made me fall in love with the NES-era Castlevanias that I'd played as a kid. It's pure action-platforming in its finest form, and I wouldn't change a thing about it. I didn't care much for the Arrange mode and the bonus stuff - the remixed soundtrack is as tacky as Simon's new choice of hair color is misguided, and I didn't want training wheels - but the Original mode was more than enough to satisfy me. Castlevania Chronicles tends to get overshadowed by the better-known games in the series, but if you enjoyed the 8-bit games, you'll find that same magic spark here. _____________ No cheats were used during the recording of this video. NintendoComplete (http://www.nintendocomplete.com/) punches you in the face with in-depth reviews, screenshot archives, and music from classic 8-bit NES games!
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