I Built a PCG Assistant and Now I Can't Live Without It
We take a look at Unreal Engine 5's Editor Utility Widgets to create a simple assistant that allows us to quickly regenerate, randomize, and open PCG graphs with a click of a button. ________________________________________________________________________ ________________________________________________________________________ PATREON: https://www.patreon.com/Procedural_Minds TWITCH: https://www.twitch.tv/krozjin TWITTER / X: https://x.com/ProceduralMinds TIKTOK: https://www.tiktok.com/@procedural_minds DISCORD: https://discord.gg/qPZm7CgD2f ________________________________________________________________________ ________________________________________________________________________ Affiliate Disclosure: Some of the links below are Amazon affiliate links. If you make a purchase through these links, I may earn a small commission at no extra cost to you. This helps support the channel — thank you! Streaming Equipment: Mic: https://amzn.to/450wtwW Mic Arm: https://amzn.to/4bk2OT6 Audio Mixer: https://amzn.to/4gw9Ojg Stream Deck: https://amzn.to/3QPsEaM Keyboard: https://amzn.to/4wFAAdE Mouse: https://amzn.to/4yqlJ8W USB Hub: https://amzn.to/450wNMa Soundbar: https://amzn.to/4vWE2Re Headphones: https://amzn.to/44og2dP Camera Equipment: Camera: https://amzn.to/3TzDG4D Camera Lens: https://amzn.to/3TzeFqc Cam Link 4k: https://amzn.to/4vWDUBe Other Equipment: Portable AC: https://amzn.to/4w42NLB ________________________________________________________________________ ________________________________________________________________________ 00:00 - Intro and Tutorial Result Demo 02:50 - Creating the Editor Utility Widget and Docking 04:00 - Editor Utility Widget Design 10:33 - Editor Utility Widget Graph Logic
Suggested videos

I Textured The Entire Environment Using a SINGLE Texture
Procedural Minds · 15:48

Build a Fully Modular PCG System Once and Reuse It in EVERY Project
Procedural Minds · 28:11

Starting Out With PCG? Watch This First to Understand the Basics!
Procedural Minds · 29:08

How To Spawn Level Instance Assemblies With PCG - Unreal Engine 5.4 - Tutorial (part 1)
Yazan Hanna - Unreal Engine · 7:27

The Fastest Way to Scatter an Open World Biome in UE5
Aziel Arts · 41:20

What Are Feedback Loops and How Do They Work? | PCG Basics
Procedural Minds · 12:28

Data Assets Are Great in PCG, But Data Tables Offer a Unique Benefit!
Procedural Minds · 17:10

Video Game Industry Is In Panic And AI Is Everywhere, Lets Talk
Procedural Minds · 17:01

Clients Say, “I Am Not Interested.” And You Say "..."
Dan Lok · 7:13

Pro Tips to Nail Hierarchical Generation That I Wish I Knew Earlier!
Procedural Minds · 13:40

Taking PCG to the Extreme with the PCGEx Plugin | Inside Unreal
Unreal Engine · 2:23:46

This Free Plugin Will Revolutionize How We Use PCG!... Eventually
Procedural Minds · 12:35