The slow reality of making my hobby game
I’ve been making Whisperlands, my cozy tribe builder game, for about a year now. The followers can build, farm, and go about their day. They also have personality and needs. Getting that little tribe working took much longer than I expected. I talk about what making a game around a full-time job actually looks like, why I stopped making daily devlogs, and how I keep the project moving when some weeks I only get one small thing done. Then I show what’s working in the tribe prototype and where I want to take the world next. Join the Whisperlands Discord https://discord.gg/XCHeB6WfXx Previous Whisperlands devlog https://www.youtube.com/watch?v=Ime--1cLdJw Chapters 00:00 Intro 00:47 Progress on the game so far 01:36 What I imagined hobby game development would be 03:40 What it actually looks like 05:45 How my approach changed 07:19 How I keep the project alive and pointed in a direction 11:33 What I built since the last devlog 13:15 What comes next 14:58 Where Whisperlands is now 16:36 What I have learned 18:25 Closing thoughts Creators and gameplay featured zagawee (SUPER DEBT) · https://www.youtube.com/@ZachIsAGardner Jerbob (Vampy’s Big Day) · https://www.youtube.com/@Jerbob SpaceFudge (Wildaria) · https://www.youtube.com/c/SpaceFudge Rockers Games (Daisy Trains) · https://www.youtube.com/@rockersgamestudio DevDuck (Dauphin) · https://www.youtube.com/@DevDuck Aarimous (Hexagod) · https://www.youtube.com/@Aarimous Rooi · https://www.youtube.com/@rooiwhoo Maskborne · https://www.youtube.com/@Maskborne Watt (Isle Goblin) · https://www.youtube.com/@WattDesigns VuVuu Inc. (Tiny Terraces) · https://www.youtube.com/c/vuvuuinc Floydson (Cult of the Lamb) · https://www.youtube.com/watch?v=TuOkvdYRFAg RoboKast (RimWorld) · https://www.youtube.com/watch?v=QfwB_MaPoDk
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